Name: Mage Slayer
Discipline: All
Skill Description: You excel at removing magical enemies from the battlefield, wizards, mages, sorcerers, witches and more are all your quarry. This skill has two functions:
1: An enemy that attempts to cast a spell within 10 ft of your position can trigger an attack from your Signature Weapon. This strike causes 1 Body damage, but it forces the caster to make a DC 11 check or fail to cast the spell (but still expend any stat points).
2: Any successful attack with your Signature Weapon on a target that is currently under the beneficial effects of a spell will have an Dispel effect applied to them (Warrior makes a DC 11 check to remove the effect).
If used with a weapon that does not normally do Body damage, the 1 Damage is applied to the relevant stat damage (Mind for Falsa Arma, Spirit for Spiritus Lamina).
Neither functions of this Skill will work if the Warrior has cast a spell this battle (or precast), or is the recipient of an ongoing beneficial magical spell. With the exception of Obtestor Armis and Obtestor Arma.
Auto Hit: No
Friendly Fire: N/A
Cost: Free
Duration: Always Active
Learn: Must abstain from Magic for 24 hours before attempting to learn. Attack Roll vs 16 AC: Accumulate 5 successes (5 rolls per day)
Who Can Learn: Must have a Signature Weapon, all regular level skills with category chosen